Game Design Challenge #1
May 28, 2009
I’ve decided to enter the DP Game Design Challenge. Although I admit that it will be doubly challenging to fit this in my schedule, along with developing my flash game, and finishing my board game concept. The challenge consists of playing and writting a few paragraphs about 100 best reviewed [Keep Reading]
My Journey In Game Design
May 22, 2009
Today is a good day. Since December 2008, I believed myself settled down for good. Having graduated from Computer Programming at college.. a permanant job, a confortable wage, and a promising career in IT was just around the corner. It’s as if all these months of keyboard bashing have brainwashed [Keep Reading]
Introduction to Adaptable Game Design
April 26, 2009
Adaptability is important when planning and developing a game. It’s just as important as when designing any computer system. Times change, and so software set in stone normally gets replaced by newer and more flexible systems. Use of the Unreal Engine lasted a long time partly because of excellent design [Keep Reading]

My name is Michel Carroll. I'm an open-minded & unconventional geek with interests that range from web development to entrepreneurship, nature, coffee, and dogs. I like meeting new people, exploring Montreal. I dream of traveling the world.