HTML5 Tower Defense Game using EaselJS – Part 1 – Planning & Setup
May 12, 2012
This tutorial will show you how to construct a simple tower defense game in Javascript using the EaselJS canvas library. Object-oriented programming experience is required to fully understand the tutorial. This is the first part of the tutorial, which I plan on releasing incrementally over the next few weeks.
Simple Javascript HTML5 game example using EaselJS
May 6, 2012
I made a simple canvas game today as a way of getting initiated to the EaselJS library. You may download the source code in the post. I’ve also included the game itself embedded in the page.
Xtreme Game Programming Method
June 20, 2011
I’m taking an opportunity to write about my Xtreme Game Programming method. Perhaps I’ll gain some insight on how to improve it. Basically, this method is meant to insure that adequate time is spent on the most important aspects of game development. Also, by keeping the iterations as short as [Keep Reading]
Acheiving Personal Goals – Video Game Style
April 1, 2011
The majority of us are easily distracted from our personal goals. We don't see immediate value, so we stop achieving them. We just don't see the benefit until it's staring at us in the face! You'll be glad to know that I've found a cheat code to achieving life goals. [Keep Reading]
4 Good Reasons You Should Make Video Games
October 29, 2009
If you’re not convinced that the process of making video games is worth the time and sweat, please allow me to convince you otherwise. So… Why make video games? 1. To Spread Your Creativity Don’t tell me you’ve never had a good game idea. Everybody them. That’s how every single video game [Keep Reading]

My name is Michel Carroll. I'm an open-minded & unconventional geek with interests that range from web development to entrepreneurship, nature, coffee, and dogs. I like meeting new people, exploring Montreal. I dream of traveling the world.